The Ozobot Crawler offers a dynamic and interactive approach to learning programming with Evo, challenging students to consider movements beyond the standard robot movements. By assembling this insect-like device into which Evo fits, students immerse themselves in the mechanical processes generated between Evo and its new legs. This is done through programming with Ozobot Blockly or control via the Evo application.
Each Crawler set comes with sealed bags containing a surprise colour inside!
The Ozobot Crawler offers a dynamic and interactive approach to learning programming with Evo, challenging students to consider movements beyond the standard robot movements. By assembling this insect-like device into which Evo fits, students immerse themselves in the mechanical processes generated between Evo and its new legs. This is done through programming with Ozobot Blockly or control via the Evo application.
Ideal for learners in Grades 3 to 8, the Crawler develops critical thinking and problem-solving skills, supported by educational content available exclusively in Ozobot Classroom. Each Crawler set comes with sealed bags containing a surprise colour inside!
Ozobot Crawler is an exciting extension for Evo that gives students a new perspective on programming and mechanics. By assembling and programming their own Crawler, students don't just learn coding; they explore the fundamentals of robotics in a fun and engaging way. Perfect for classroom teaching or individual projects, Crawler is an invaluable teaching tool for inspiring inquisitive young minds.